[Bug] Checkpoints break no move rule
Hi there,
I've been playing some NMPZ duels and challenges with a friend of mine yesterday when we realized that you can bypass the no move rule by setting a checkpoint, and then returning to that set checkpoint.
It only makes you move a few meters at most, and it only allows you to switch between two images at max (using return to start as well as checkpoints), but it's definitely unwanted behaviour for no move games.
Found it working on the latest Firefox versions on both Linux and Windows.
I've been playing some NMPZ duels and challenges with a friend of mine yesterday when we realized that you can bypass the no move rule by setting a checkpoint, and then returning to that set checkpoint.
It only makes you move a few meters at most, and it only allows you to switch between two images at max (using return to start as well as checkpoints), but it's definitely unwanted behaviour for no move games.
Found it working on the latest Firefox versions on both Linux and Windows.
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